The Red Sox and Philosophy: Green Monster Meditations (Popular Culture and Philosophy)

This quantity within the Popular tradition and Philosophy sequence delves into the tragic and redemptive heritage of the Boston purple Sox baseball franchise. Drawing on philosophers from Aristotle to Sartre, chapters variety from problems with religion and spirituality to tragedy, irony, existentialism, Sabermetrics, and the notorious "curse of the Bambino." With an emphasis on "Red Sox country" — the neighborhood of pink Sox enthusiasts around the globe — the booklet connects vital philosophical principles with probably the most storied groups within the heritage of significant League Baseball. The chapters make complicated philosophical arguments effortless to appreciate whereas delivering an insider’s wisdom of the place of birth staff. All yet one of many authors during this quantity are all pink Sox lovers who touch upon their crew philosophically. there is even a Yankee fan’s viewpoint! With a foreword via Dick Bresciani, vp and legitimate historian of the Boston pink Sox, this e-book offers a distinct philosophical adventure for the die-hard crimson Sox fan.

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"The Red Sox and Philosophy: Green Monster Meditations (Popular Culture and Philosophy)"

The Skateboard: The Good, the Rad, and the Gnarly: An Illustrated History

By Ben Marcus

The tale of the easy skateboard is an element mystery, half underground, underdog good fortune story. It’s chock-full of thoughts, far-out picture artistry, and ever-more-incredible hot-dogging feats. And the story’s advised during this booklet with contributions from the celebs themselves—Tony Hawk, Stacey Peralta, Jeff Ho, the Dogtown Z-Boys, and extra. fantastically illustrated with old posters, advertisements, and memorabilia besides new motion images, studio skateboard pictures, and distinctive photos of the celebrities, this can be a becoming tribute to an American classic.

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"The Skateboard: The Good, the Rad, and the Gnarly: An Illustrated History"

Futurama and Philosophy: Bite My Shiny Metal Axiom (Popular Culture and Philosophy)

By Courtland Lewis, Shaun P. Young

Futurama is a unusual, lively sitcom created through Simpson's mastermind, Matt Groening. It follows the adventures of a pizza supply guy transported some distance, a ways right into a cosmic way forward for witty, sarcastic robots and one-eyed femme fatales. considering the fact that first airing at the Fox community from 1999 to 2003, Futurama's many committed enthusiasts created web content and newsletters and arranged Comic-Con meetups and letter-writing campaigns in hopes of studying the additional adventures of Bender, Leela, Dr. Farnsworth, and the deliveryman Philip J. Fry. meanwhile, enthusiasts survived on syndicated re-runs, books, wall calendars, and 4 feature-length videos published on DVD and on-line streaming.

In 2009, Fox introduced that Futurama could have a destiny and new episodes back to Comedy principal channel. Futurama and Philosophy will meet this new surge of curiosity and recognition in its pop culture and Philosophy sequence. Twenty-first-century philosophers and Futurama fanatics can evaluate notes approximately time shuttle, exchange universes, the evolution of lifestyles, man made intelligence, and the moral dilemmas of suicide cubicles, “mad" scientists like Farnsworth and robots like Bender who aspire to undesirable flavor and “kiss-my-metal-ass" rudeness. might “interplanetary golf" rather be attainable? Why is it fossilized puppy is basically “man's top friend"? what's going inside of Dr. Zoidberg's Freedom Lesson? Why is Bender, in truth, a accountable ethical being? Is loss of life Intrinsically undesirable? And what's with the “Seriously Freaked Up Nature of Morality" exhibited within the show?

Fans who enjoy the wit and knowledge Futurama's characters, and particularly the cosmic, existential framework during which their adventures spread, will locate Futurama and Philosophy to be a different and lasting contribution to the Futurama reviva—at least until eventually Philip J. Fry is unfrozen.

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"Futurama and Philosophy: Bite My Shiny Metal Axiom (Popular Culture and Philosophy)"

The Birth of Korean Cool: How One Nation Is Conquering the World Through Pop Culture

By Euny Hong

A clean, humorous, UP-CLOSE examine HOW SOUTH KOREA REMADE ITSELF because the WORLD'S popular culture POWERHOUSE OF THE TWENTY-FIRST CENTURY

By now, each person on this planet understands the tune "Gangnam sort" and Psy, an immediately recognizable superstar. however the song's overseas acceptance isn't any passing fad. "Gangnam type" is just one software in South Korea's terribly complex and powerful technique to develop into an incredible global superpower via first turning into the world's no 1 popular culture exporter.

As a toddler, Euny Hong moved from the US to the Gangnam neighbourhood in Seoul. She used to be a witness to the main sped up a part of South Korea's fiscal improvement, in which time it leapfrogged from third-world army dictatorship to first-world liberal democracy at the leading edge of world technology.

Euny Hong recounts how South Korea vaulted itself into the twenty-first century, changing into a world chief in enterprise, know-how, schooling, and dad tradition. that includes vigorous, in-depth reporting and diverse interviews with Koreans operating in all parts of presidency and society, The start of Korean Cool reveals how a very uncool nation turned cool, and the way a state that after banned miniskirts, lengthy hair on males, and rock ‘n' roll might come to mass produce boy bands, cleaning soap operas, and the world's most crucial clever phone.

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"The Birth of Korean Cool: How One Nation Is Conquering the World Through Pop Culture"

Dungeons and Dragons and Philosophy: Raiding the Temple of Wisdom (Popular Culture and Philosophy)

Author note: Jon Cogburn (Editor), Mark Silcox (Editor)
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This quantity will persuade readers that the speedy ascent of the tabletop role-playing online game Dungeons and Dragons to world wide acceptance within the Seventies and Nineteen Eighties is “the most enjoyable occasion in pop culture because the invention of the movement picture."

Dungeons and Dragons and Philosophy offers twenty-one chapters by way of diverse writers, all D&D aficionados yet with starkly varied insights and issues of view. it is going to be liked by means of considerate fanatics of the sport, together with either these of their thirties, forties, and fifties who've rediscovered the hobby they enjoyed as little ones and the hot teenage and college-student D&D gamers who've grown up with gaming through desktop and console video games and at the moment are turning to D&D as a richer, fuller gaming experience.

The e-book is split into 3 components. the 1st, “Heroic Tier: the moral Dungeon-Crawler," explores what D&D has to educate us approximately ethics and approximately how effects from the philosophical learn of morality can enhance and remodel the sport itself. Authors argue that it's alright to play evil characters, criticize the conventional and new structures of ethical alignment, and (from the viewpoint of these who love the sport) take on head-on the routine concerns approximately no matter if the sport has issues of gender and racial stereotypes. Readers of Dungeons and Dragons and Philosophy turns into larger gamers, higher thinkers, higher dungeon-masters, and higher people.

Part II, “Paragon Tier: Planes of Existence," arouses a brand new experience of ask yourself approximately either the true global and the collaborative international online game gamers create. Authors examine such metaphysical questions as what separates magic from technological know-how, how we exhibit the inexpressible via collaborative storytelling, and what the items that populate Dungeons and Dragons worlds can train us in regards to the both great gadgets that encompass us within the actual world.

The 3rd half, “Epic Tier: Leveling Up," is on the crossroads of philosophy and the interesting new box of video game reports. The writers examine what makes a online game a video game, even if D&D gamers are artists generating artistic endeavors, no matter if D&D (as one in all its inventors claimed) may perhaps function totally with out principles, how we will conquer the philosophical divide among online game and tale, and what kinds of minds participate in D&D

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"Dungeons and Dragons and Philosophy: Raiding the Temple of Wisdom (Popular Culture and Philosophy)"

The Daily Show and Rhetoric: Arguments, Issues, and Strategies

The day-by-day convey and Rhetoric: Arguments, concerns, and Strategies examines the preferred Comedy crucial software from a rhetorical viewpoint to discover the ways that Jon Stewart, the forged, and writers critique mainstream media and politicians. This quantity analyzes the character of The day-by-day Show, the arguments this system makes concerning the media and politics, the thoughts which are used, and a few of the actual matters approximately which this system makes arguments. total, the participants skillfully show that The day-by-day Show is greater than only a express designed to make the viewers snort. particularly, the exhibit offers invaluable details and arguments in order that the viewers could make educated judgements in regards to the international round them.

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"The Daily Show and Rhetoric: Arguments, Issues, and Strategies"

The Book of Ancient Bastards: 101 of the Worst Miscreants and Misdeeds from Ancient Sumer to the Enlightenment

By Brian Thornton

By way of bastards, you cannot beat the great outdated days of the Egyptian pharaohs, the Roman Empire, or Europe throughout the darkish a long time. The bastards of previous abound-and they arrive in each colour, creed, gender, and sexual choice. From the cross-dressing emperor Elagabalus of Rome, who used to be assassinated via his personal grandmother, to the icon-worshipping fanatical Empress Irene of Byzantine, who gouged out her in basic terms son's eyes, you will discover the main malevolent malcontents who've actually survived the attempt of time. The e-book of historic Bastards: simply because by way of undesirable, it truly is historical background!

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"The Book of Ancient Bastards: 101 of the Worst Miscreants and Misdeeds from Ancient Sumer to the Enlightenment"

White: Essays on Race and Culture

By Richard Dyer

White individuals are now not actually or symbolically white; nor are they uniquely virtuous and natural. Racial imagery and racial illustration are crucial to the organization of the modern international yet, whereas there are various experiences of pictures of black and Asian humans, whiteness is an invisible racial place. on the point of racial illustration, whites usually are not of a definite race. they're simply the human race, a 'colour' opposed to which different ethnicities are regularly examined.
In White, Richard Dyer seems past the obvious unremarkability of whiteness and argues for the significance of analysing pictures of white humans. Dyer strains the illustration of whiteness via whites in Western visible tradition, concentrating on the mass media of images, ads, superb artwork, cinema and television.
Dyer examines the illustration of whiteness and the white physique within the contexts of Christianity, 'race' and colonialism. In a chain of soaking up case experiences, he discusses the representations of whiteness in muscle-man motion cinema, from Italian 'peplum' videos to the Tarzan and Rambo sequence; indicates the development of whiteness in images and cinema within the lighting fixtures of white and black faces, and analyses the illustration of white girls in end-of-empire fictions similar to The Jewel within the Crown, and strains the stressful organization of whiteness with loss of life, in vampire narratives and dystopian motion pictures comparable to Blade Runner and the Aliens trilogy.

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"White: Essays on Race and Culture"

Homer Simpson Goes to Washington: American Politics through Popular Culture

The trendy panorama of yankee leisure is full of remark at the country of the union. audience flip to The day-by-day Show rather than Fox or CNN, satirical motion pictures reminiscent of Wag the Dog, cartoons like The Simpsons, or arguable motion dramas just like 24 with a purpose to study extra approximately present occasions within the usa. pop culture is instructing the USA greater than the nightly information, supporting audience of their quest to appreciate the yankee political system.

In Homer Simpson is going to Washington: American Politics via renowned Culture, Joseph J. Foy and different contributing students provide various political views throughout the framework of pop culture. From the vintage movie Mr. Smith is going to Washington to the state of the art tv application Chappelle's Show, a large spectrum of leisure media is used to give an explanation for the complexities of U.S. politics and the way audiences interact with them. pop culture and politics have by no means been so intertwined within the American awareness as they're this day. As political wisdom turns into more and more fragmented, Homer Simpson is going to Washington explains how pop culture can truly aid attach humans to their govt.

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"Homer Simpson Goes to Washington: American Politics through Popular Culture"